AI Insights · Timothy · April 2022
Top 5 Pixel Games on Android in Oceania: Q1 2022 Performance
Discover how the top 5 pixel games performed on Android in Oceania during Q1 2022, with insights on weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 pixel games on Android in Oceania showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Galaxiga Arcade Shooting Game saw its weekly revenue peak at approximately $4.9K in the week of February 21. The game experienced a consistent number of weekly downloads, fluctuating between 3.5K and 5.1K, with a notable increase to 4.7K in the week of March 21. Active users showed a positive trend, growing from 11.3K at the start of the quarter to 12.7K by the end of March.
Galaxy Attack: Shooting Game demonstrated a steady revenue stream, peaking at $4.2K in the final week of December and maintaining around $2.9K to $3.5K for most of the quarter. Downloads varied from 1.8K to 3.4K weekly, with active users starting at 14.3K and slightly declining to 11.1K towards the end of March.
FINAL FANTASY BRAVE EXVIUS experienced fluctuations in weekly revenue, with a high of $2.6K in the week of March 21. Downloads remained low, ranging from 16 to 46 weekly. Active users remained relatively stable, hovering around 240 throughout the quarter.
WeTV: Asian & Local Drama maintained a consistent weekly revenue, peaking at $2.1K in late December. Downloads showed a downward trend, starting from 871 and decreasing to 398 by the end of March. However, active users remained strong, averaging around 36K to 38K.
King God Castle had a steady weekly revenue, with peaks around $1.4K to $1.6K during late January and mid-March. Downloads were relatively low, ranging from 118 to 281 weekly. Active users fluctuated, starting at 806 and ending at 643 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.